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Text-based RPG, Wordwoven, Uncanny
Video game in development since September 2025, as part of the CNAM ENJMIN Master in Video Games' second year projects.
You're invited ! It's been years hasn't it ? Join us for the O'Connel High School Reunion Party.
12 Abroad St is a text-based RPG that draws from micro-computer RPG games, almost entirely consisting of interface.
You play as someone who has to reluctantly attend a high school reunion party in their childhood city. They rediscover these streets they were sure to remember, getting lost while trying to find their way to the 12 Abroad St, where the party is happening.
Actions and choices rely on using, finding, discarding or combining verbs, which are collected through exploration, just like items. It’s an invitation to reflect on language, discrepancy and on the search for meaning and identity in a world that does not always make sense.
Sound Design / Technical Sound Design
Composer
Bits of game design
Field Recordist
Bits of narrative design
[in progress]
Luna KORJANEVSKI - UI & 2D Artist
Victor DE SENNEVILLE - Projet Manager
Paul LUNEAU - Tool Programmer, Gameplay Programmer, Tech Art
Lea DANTEC - Narrative Designer
Jules QUIRIN - Sound Designer, Technical Sound Designer, Composer
Tom JAMGOTCHIAN - System Designer
Matteo AVVENTURIERO - Programmer
Moumine KONATE - UR / UX / UI Designer
Amandine KLINGER - 3D / Tech Artist
Gabriele ENNAOUAJI - 2D & Concept Artist