Cloud Castle Audio

12 Abroad Street

Text-based RPG, Wordwoven, Uncanny

Video game in development since September 2025, as part of the CNAM ENJMIN Master in Video Games' second year projects.

You're invited ! It's been years hasn't it ? Join us for the O'Connel High School Reunion Party.

12 Abroad St is a text-based RPG that draws from micro-computer RPG games, almost entirely consisting of interface.

You play as someone who has to reluctantly attend a high school reunion party in their childhood city. They rediscover these streets they were sure to remember, getting lost while trying to find their way to the 12 Abroad St, where the party is happening.

Actions and choices rely on using, finding, discarding or combining verbs, which are collected through exploration, just like items. It’s an invitation to reflect on language, discrepancy and on the search for meaning and identity in a world that does not always make sense.

Skills

Sound Design / Technical Sound Design

Composer

Bits of game design

Field Recordist

Bits of narrative design

Challenges

[in progress]

Luna KORJANEVSKI - UI & 2D Artist

Victor DE SENNEVILLE - Projet Manager

Paul LUNEAU - Tool Programmer, Gameplay Programmer, Tech Art

Lea DANTEC - Narrative Designer

Jules QUIRIN - Sound Designer, Technical Sound Designer, Composer

Tom JAMGOTCHIAN - System Designer

Matteo AVVENTURIERO - Programmer

Moumine KONATE - UR / UX / UI Designer

Amandine KLINGER - 3D / Tech Artist

Gabriele ENNAOUAJI - 2D & Concept Artist

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Contact

julesquirinpro@gmail.com
+33 6 48 55 73 27 (FR)
Discord: thephilosopherstone